Tweaking particles parameters can get messy and tricky. Particle X solves this problem.
Particle X started as a tool we developed for use in our own games. With this app, developers will be able to tweak and tinker with particles VISUALLY, and then get the code produced instantly. This helps reduce development/design time.
Supports CoreAnimations CAEmitterCell particles. And since version 1.1 supports SpriteKit particles! Create and manipulate SKEmitterNode programatically - play with particles and get the code for it with one tap.
Particles are so fun to play with even if you are not using it for development purposes, add your own particle image to the app to have endless fun and play.
Key Features:
√ Add custom particle images to the app.
√ Fine adjust values with Stepper
√ Save particles settings as presets for future usage (NEW!).
√ 2 Types of Codes - Init code and Modifier Code.
√ 4 Code Export options:
- Copy to clipboard
- Post to Pastebin.com
- Save as File (in sandbox) and transferrable to iTunes
- Email Code
XCode Project Template:
CAEmitter Template :https://www.dropbox.com/s/3pyzuck7pghi3ea/ParticleX%20Template.zip
SpriteKit Template:
https://www.dropbox.com/s/loexj53wlffwfh1/ParticleXSpriteKit.zip
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